http://www.sendspace.com/file/ofezwl
Version 3.57c
* Right click teleport from gtasa's map menu; patch "No map warp processing".
* Patches:
"SA-MP: Custom carmods.dat (data/carmods.two)"
"SA-MP: Custom weapon.dat (data/weapon.two)"
"SA-MP: Custom ar_stats.dat (data/ar_stats.two)"
"SA-MP: Custom gta.dat (data/gta.two)"
"SA-MP: Custom melee.dat (data/melee.two)"
"SA-MP: Custom object.dat (data/object.two)"
"SA-MP: Custom ped.dat (data/ped.two)"
"SA-MP: Custom default.dat (data/default.two)"
* Readded some options that used to be in Miscellaneous.
Quote
Version 3.57b
* Spoof weapon readded.
* Custom ammo, ammo in clip, and money value settings (ammo, ammo_clip, money_value).
* Hardware or software vertex rendering ini setting.
* Patches:
"SA-MP: No connecting delay"
"SA-MP: Prevent lagged car jacking"
"SA-MP: Custom vehicle.txd (models/generic/vehicle.two)"
"SA-MP: Custom shopping.dat (data/shopping.two)"
"SA-MP: NOP TogglePlayerControllable"
* Allow car spawning if the vehicle is occupied.
Quote
Version 3.57a
* Some more patches:
"Auto-rejoin on kick"
"Custom data files (handling, timecyc)" by nuckfuts.
"Enable vehicle name rendering"
"Disable anti-pause"
"Enable speed blur"
Quote
Version 3.57
* The sa-mp DLL can now be edited/accessed from s0beit's patcher.
* Some sa-mp patches added.





